If you want to use Godot mono with C# on Windows O.S. then you need to download it and follow the steps from the official website.
One step need to use the .NET version and sometime can have an error like this when you try to build the project:
Exception: "NuGet.Packaging.Core.PackagingException: Unable to find fallback package folder ...
Go to your mono folder and create the GodotNuGetFallbackFolder on this path:
C:\Users\YOUR_username\AppData\Roaming\Godot\mono
I build the project and works well:
Build succeeded.
0 Warning(s)
0 Error(s)
Time Elapsed 00:00:02.54