On April 12, 2024, the team development announces on the official blog the new release of the Godot game engine.
Here’s the final round of release candidates for Godot 4.1.4 and 4.2.2, which I aim to release as stable in a few days.
The previous RC 2 builds were already fairly solid, but GDC 2024 and Easter holidays delayed the stable release a bit. And since a few more important bug fixes were merged in the meantime, I decided to do a final batch of cherry-picks and thus a third release candidate to validate them.
I used the dev version of godot game engine, and the RC - Release Candidate version version is more stable and comes with a significant milestone in the software development lifecycle.