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We are back with another big dev update with over 330 cmmits merged in the last few weeks! Contributors continue to work on amazing new things while we continue to merge our backlog of important features that missed the 4.3 cutoff. The combined result is a lot of great stuff compressed into a short amount of time..
Many of the changes in this release are bug fixes that will be backported to Godot 4.3 and released in 4.3.1! So please test this release well so we can be confident with the changes and release 4.3.1 with them as soon as possible.