I don't knwow, the youtube channel of Ubisoft has another content ...
2D, 3D, game, games, online game, game development, game engine, programming, OpenGL, Open AI, math, graphics, design, graphic, graphics, game development, game engine, programming, web development, web art, web graphic, arts, tutorial, tutorials,
sâmbătă, 12 august 2023
vineri, 11 august 2023
News : Deviantart website comes with low prices.
I didn't really have time to focus on the artist side, I only processed what I needed and what appeared in the development of tools in this field.
I could say that I have tested the production part towards development with open-source tools, and it is quite difficult work because it involves many rules.
Here's the news, this site known for artists has enough functionalities and enough content, here it comes with low prices.
I know most of the websites of this kind and I recommend it because it offers sales capabilities to a large number of users.
Unwrap 50% Off
catafest, you’re invited to DeviantArt’s 23rd birthday! Grab a party favor and save 50% when you unwrap Core features like these:
Personalize your style with Custom Sections and Profile Skins
Sell Adoptables, or offer Subscriptions to your fans
Schedule and submit multiple deviations at once
Organize artwork with Sub-Galleries and Private Collections
Give badges to art and comments you love with weekly fragment grants
…and much more!
News : Tennis On-Court - Trailer for PS VR2 Games PlayStation
Here is finally a good idea for a sports game, I played a little tennis and it is quite demanding, it improves your movements and it is also enjoyable...
joi, 10 august 2023
Graphics programming - Unity 3D shaders - 005.
If you working with shaders and you get this error
Shader error in '': Parse error: syntax error, unexpected TVAL_ID
Go to console area and find where is the line of source code ...
Shader error in '': Parse error: syntax error, unexpected TVAL_ID at line 15
In my case was an old defined source code ZWriteoff, after I change it with ZWrite Off the shader is compileted.
Godot : Fix error on godot 4.1.1. mono with C#.
If you want to use Godot mono with C# on Windows O.S. then you need to download it and follow the steps from the official website.
One step need to use the .NET version and sometime can have an error like this when you try to build the project:
Exception: "NuGet.Packaging.Core.PackagingException: Unable to find fallback package folder ...
Go to your mono folder and create the GodotNuGetFallbackFolder on this path:
C:\Users\YOUR_username\AppData\Roaming\Godot\mono
I build the project and works well:
Build succeeded.
0 Warning(s)
0 Error(s)
Time Elapsed 00:00:02.54
News : Flashback 2 - New Washington Trailer .
... to New Washington, Conrad! The dystopian megalopolis awaits for you in Flashback 2, available on November 16th on the Epic Games Store!
News : GTA 6 is not for kids.
Many of the games put out by Rockstar Games are ESRB rated M (Mature 17+ only). Most of the games include: sex, nudity, violence, drugs/drug use, alcohol use, tobacco smoking, and lot of other things.
miercuri, 9 august 2023
Shader Editor - example 004.
Another example with the Shader Editor android application, this time simpler:
This shader displays some concentric circles that change their colors according to a sine and cosine formula.
This is the source code for the shader:
#ifdef GL_FRAGMENT_PRECISION_HIGH
precision highp float;
#else
precision mediump float;
#endif
uniform vec2 resolution;
uniform float time;
void main(void) {
float mx = max(resolution.x, resolution.y);
vec2 uv = gl_FragCoord.xy / mx;
vec2 center = resolution / mx * 0.5;
float t = time * 10.0;
gl_FragColor = vec4(cos(t+distance(uv, center) / 222.0)+1.0,
vec2(sin(t - distance(uv, center) * 76.0)) * 10.5,
1.0);
}
Posted by
Cătălin George Feștilă
Labels:
2023,
3D,
3d software,
android,
shader,
Shader Editor,
tutorial,
tutorials
marți, 8 august 2023
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