2D, 3D, game, games, online game, game development, game engine, programming, OpenGL, Open AI, math, graphics, design, graphic, graphics, game development, game engine, programming, web development, web art, web graphic, arts, tutorial, tutorials,
joi, 18 aprilie 2024
miercuri, 17 aprilie 2024
News : Cryptic Cabinet - An MR Escape Room
We are very excited to announce the release of Cryptic Cabinet, a new open source mixed reality showcase built in Unity that demonstrates how Presence Platform features can turn any room into a unique gameplay experience. The showcase demonstrates how to integrate various MR features including Scene API, Shared Spatial Anchors, Colocation, Passthrough, and Passthrough Color Mapping.
News : Reallusion ...
... this is one of Reallusion video channel, you can find more on the official website.
Posted by
Cătălin George Feștilă
Labels:
2024,
2024 news,
news,
Reallusion,
video,
video tutorial,
youtube
marți, 16 aprilie 2024
luni, 15 aprilie 2024
Old project Azureus from Black Sun Entertainment !
Azureus awakes to find himself imprisoned by the Templar Faction. With no weapons, no clue to where he is, and surrounded by enemies he will have to fight his way to freedom once again. This chapter kicks off the first explosive 5 minutes of Episode 1. Azureus is an on-going streaming series for mature audiences being released as it’s created by the team at Black Sun Ent & Altered FX.
This is an old project from 13 years ago.
You can find more on the official website.
News : Release candidates: Godot 4.1.4 RC 2 & 4.2.2 RC 3
On April 12, 2024, the team development announces on the official blog the new release of the Godot game engine.
Here’s the final round of release candidates for Godot 4.1.4 and 4.2.2, which I aim to release as stable in a few days.
The previous RC 2 builds were already fairly solid, but GDC 2024 and Easter holidays delayed the stable release a bit. And since a few more important bug fixes were merged in the meantime, I decided to do a final batch of cherry-picks and thus a third release candidate to validate them.
I used the dev version of godot game engine, and the RC - Release Candidate version version is more stable and comes with a significant milestone in the software development lifecycle.
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