Pages

miercuri, 16 februarie 2011

Allegro 5 library for game development.

Allegro 4 and Allegro 5 are cross-platform, open source, game programming libraries, primarily for C and C++ developers.
The Allegro library provides low level routines like input, graphics, midi, sound effects, and timing.
It is cross platform : Windows, OS X, Linux, DOS, and others.
The official website is here.
You can find some tutorials, and various articles for beginners.
Other information can be found here.

luni, 3 ianuarie 2011

Play beta game to win an GTX 460 graphics card

Today I received an email from NVIDIA:
RIFT™ Beta Event: Warfronts
Catalin, be one of the first to check out RIFT™, a new fantasy MMORPG.
...
The email came with a promise to win a video card NVIDIA® GeForce® GTX 460.
Unfortunately, my desktop uses the Linux Eee laptop has Windows XP installed.
We went to the site and looked a little under "Media. "
The game looks promising with strong effects worthy of a last generation video card.
It seems to me a kind of "Warcraft" more stylish.
Unfortunately, training developers and open source code not available yet allow monopolization of games development.
You can try a beta .here

miercuri, 29 decembrie 2010

OpenGL - Direct State Access

DSA is new OpenGL feature . Named "Direct State Access" give us the new options to programming with OpenGL.
This extension allows us to update OpenGL states in a direct way.
I saw a good article with example here.
See this pdf file about : OpenGL Bindless Extensions by NVIDIA.
One example is enough by removing cache misses then speedup is 7.5x up.
Nice .

vineri, 17 decembrie 2010

WebGL - now in beta stage in Google Chrome

WebGL is now in beta stage in Chrome. WebGL is a 3D graphics API .
This JavaScript API can be use to create 3D web apps.
As we know it is based on the OpenGL ES 2.0 API
My verssion is 9.0.597.19 beta Google Chrome and run well the demo from here.
It moves a little hard but working on an Asus Eee.

joi, 9 decembrie 2010

Unigine - 3D engine

Tomsk, Russia - November 25, 2010 - Unigine Corp. announced a competition to support Linux game development. It will give a free license for its top-notch Unigine engine to an experienced team willing to work on a Linux native game.
Link : unigine.com
About Unigine Engine
Unigine  is a cross-platform real-time 3D engine (Windows / Linux / PlayStation 3) .
This engine unleashes the ultimate power for creating interactive virtual worlds (both modern games and virtual reality systems).
The engine is a complete solution with :

  • Photorealistic 3D render
  • Powerful physics module
  • Object-oriented scripting system
  • Full-featured GUI module
  • Sound subsystem
  • A set of flexible tools

gDEBugger - Now FREE!

A very popular OpenGL debugger is now available for FREE.
Named gDEBugger is an advanced OpenGL Debugger, Profiler and Graphic Memory Analyzer.
This 3D software saves you debugging time and helps you boost application performance.
We can download it from :here.

duminică, 5 decembrie 2010

Unigine Engine - now cross-platform.

Tomsk, Russia - November 25, 2010 - Unigine Corp. announced a competition to support Linux game development. It will give a free license for its top-notch Unigine engine to an experienced team willing to work on a Linux native game.
Efficient and well-architected framework makes Unigine highly scalable:
  • Cross-platform: Windows / Linux / PlayStation 3
  • Multiple API render (DirectX 9 / DirectX 10 / DirectX 11 / OpenGL)
  • Full support of 32bit and 64bit systems
  • Multicore CPU support
  • Powerful C++ API
  • Comprehensive performance profiling system
  • Flexible XML-based data structures
Read more on unigine.com.
I will try in future and i hope running well.
See screenshot bellow :

joi, 2 decembrie 2010

Fedora 14 - Ember the new game client

Today I saw that Fedora 14 comes with a client for online games.
Named Ember is a modular client framework using Ogre for graphics.
Who wants to have fun, here is the web address.
gallery

miercuri, 24 noiembrie 2010

New 3DMark 11

Starting November 30, 2010 will launch the new benchmark from Futuremark video. It is called http://store.futuremark.com/shop/cart.jsp?addedproduct=true
3DMark 11 is the latest version of most popular benchmark.
Prices for this software are based on its functions and are
* Free!
* $19.95
* $995.00
We can pre-order this software from here.

duminică, 21 noiembrie 2010

PCI 3.0 - refresh of graphics.

The PCI-SIG finalized the specifications of PCI-Express 3.0 bus.
Is designed to be backwards-compatible with devices that use older versions of the bus.
The new PCI-Express 3.0 has, resulting in a data-rate of 1 GB/s per lane, per direction.
The first PCI-Express 3.0 compliant devices will come to be in 2011.
You can read the specifications from official source.

sâmbătă, 6 noiembrie 2010

GLEW 1.5.7 Released

The new update of GLEW adds the GL_NVX_gpu_memory_info extension and fixes some compiler bugs.
You can download it from HERE.
GLEW named "OpenGL Extension Wrangler Library" is the most popular OpenGL extensions management lib.

luni, 25 octombrie 2010

Ogre 3D - First steps

I just tried to use 3d engine - Ogre 3D. Although I have not programmed in C + + for a very long time, the tutorials found on the net helped me a lot. Installing this engine linux distribution - Fedora is simple, it seemed more complicated in Windows XP. I used IDE Code:: Blocks and here's what resulted:

First Ogre 3D tutorial from Catalin Festila on Vimeo.

marți, 5 octombrie 2010

Blendern 3D - Shape Modeling Exercise #5 by Kernon Dillon

I saw this video tutorial by Kernon Dillon. Is a simple one , but just let us to know some modeling techniques. With a duration of 27 minutes, the tutorial must be seen by those who use this software.

Shape Modeling Exercise #5 - Wrapping an Object with a Lattice-style Mesh from Kernon Dillon on Vimeo.