SayMotion™ by DeepMotion brings this vision to life, going beyond other generative 2D AI tools. With a simple text prompt (video prompt coming soon!), intricate 3D motions are generated effortlessly in minutes, allowing creators to take the director's seat and bring digital actors to life with their words. Sign up for the SayMotion Open Beta: https://www.saymotion.ai
2D, 3D, game, games, online game, game development, game engine, programming, OpenGL, Open AI, math, graphics, design, graphic, graphics, game development, game engine, programming, web development, web art, web graphic, arts, tutorial, tutorials,
joi, 11 aprilie 2024
miercuri, 10 aprilie 2024
News : Pencil2D tool to make 2D hand-drawn animations.
We’re happy to share with all of you Pencil2D’s most recent release. This time our top priority was fixing the most immediate and pressing issues that not only broke the animation experience but also to patch previously implemented features. Over 330+ individual commits has been added since the last release, to stabilize and improve the software for continued use.
You can download it from the official website.
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Cătălin George Feștilă
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marți, 9 aprilie 2024
luni, 8 aprilie 2024
Moho Animation Software - Videos of April.
April is the fourth month of the year and even though it's not over yet, the Moho Animation Software youtube channel is surprisingly active with video clips and tutorials...
See more on the official youtube ...
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Cătălin George Feștilă
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Optimization Tutorial: OCCLUSION CULLING in Godot from Zenva
Zenva Academy offers self-paced courses in programming, game development and AI for beginners and professionals. see the official youtube.
In this tutorial you will see how to use the occlusion culling feature in Godot.
Occlusion culling increases rendering performance simply by not rendering geometry that is outside the view frustum or hidden by objects closer to the camera. Two common types of occlusion culling are occlusion query and early-z rejection.
You can read about this feature on the nvidia website.
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Cătălin George Feștilă
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duminică, 7 aprilie 2024
Color cycling palette technique ...
Color cycling, also known as palette shifting or palette animation, is a technique used in computer graphics in which colors are changed in order to give the impression of animation. This technique was used in early video games, as storing one image and changing its palette requires less memory and processor power than storing multiple frames of animation ...
See this article from wikipedia.
... this technique is old and was used in the old games as well, but it is more significant in the Dune games where it is first shown with a rainbow and then used as environmental degradation ... nowadays dedicated lighting techniques are used on video card.
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