Here is news about the Godot Game Engine in a post dated December 5 with the title:
Dev snapshot: Godot 4.6 dev 6
Here is a paragraph from the article written on the blog:
During the development pipeline of Godot 4.x, we developed a bit of a bad habit by starting the feature freeze AT the first beta release. While not inherently bad, this did lead to somewhat bloated blog posts that had to juggle both newly-added features and the more general feature roundup for the release as a whole. So while this format may work for some organizations, we’re trying something new by implementing the feature freeze preemptively. As of this moment: Godot 4.6 is in feature freeze, and dev 6 will be our final development snapshot.
I agree with donations and supporting well-implemented free software. ... You can also try the Web editor, the XR editor, or the Android editor for this release. If you are interested in the latter, please request to join our testing group to get access to pre-release builds.
I believe that efforts from donations are in line with the capacity to understand the concept of humanity and advanced civilization, which is why I will reinforce the support team's message:
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