MeshRipple refers to a structured autoregressive framework for 3D triangle mesh generation that expands surfaces from an active frontier in a manner analogous to a ripple propagating over a surface.
The approach integrates a frontier-aware breadth-first search (BFS) tokenization, an expansive prediction mechanism responsible for coherent connectivity, and a sparse-attention dual-memory architecture to capture both local and global mesh dependencies.
See the official - arxiv.