These brushes created by an artist named iforce 73 can be found here and here.
You can find youtube examples with these sets of brushes on the youtube official channel.
2D, 3D, game, games, online game, game development, game engine, programming, OpenGL, Open AI, math, graphics, design, graphic, graphics, game development, game engine, programming, web development, web art, web graphic, arts, tutorial, tutorials,
sâmbătă, 23 ianuarie 2021
duminică, 17 ianuarie 2021
Huion contest : 2021 New Year’s Resolution .
A new year’s resolution means a lot, it helps you to accomplish a personal goal, or otherwise improve your life. It can be as simple as to read more books, save more money or maybe become more organized. Leon’s new year’s resolution is to become a better artist. He is planing to draw a sketch everyday and set up a daily workout routine.
What is your new year’s resolution?
Huion is holding a drawing contest as we would love to see your drawing of you achieving your final goal or the action you are taking to fulfill your goal.
The first prize is the beautiful graphics tablet Kamvas Pro 24 with a 24-inch QHD drawing monitor, with a fully laminated screen and engraved anti-glare glass and a high price of 899.00 USD.
More information can be found at HuionNewYearResolution.
luni, 28 decembrie 2020
The batwerk online game.
This online game
is a simple game with bats that must eat gifts.
Depending on this craving you will be rewarded with winnings.
A simple game that you can play in your free time.
Depending on this craving you will be rewarded with winnings.
A simple game that you can play in your free time.
marți, 15 decembrie 2020
Star Trek Online - Q's Winter Wonderland.
It is one of the best online games I have played and I still play it with the greatest pleasure, because it comes with many beautiful stories and worlds.
I like Star Trek movies and characters and now you can play them in Q's Winter Wonderland.
Oh, the weather outside is frightful, but the Kramp'Ihri is so...frightful. Come join the fun at Q's Winter Wonderland, live now on all platforms!
I like Star Trek movies and characters and now you can play them in Q's Winter Wonderland.
Oh, the weather outside is frightful, but the Kramp'Ihri is so...frightful. Come join the fun at Q's Winter Wonderland, live now on all platforms!
Posted by
Cătălin George Feștilă
Labels:
2020,
3D,
Arc Games,
Game,
games,
online game,
Star Trek Online,
video
The new Unity version 2020.2 .
Unity 3D is getting better every day. The new version 2020.2 offers many functions.
marți, 8 decembrie 2020
Ubisoft - The Animus scene.
A Youtube video make by director Darby McDevitt about the technology that makes such historical tourism possible...
sâmbătă, 5 decembrie 2020
WebGL online game shooter named venge.
It is a very successful shooting game created with WebGL. I played it on an NVIDIA Corporation GT218 - GeForce 210 video card and it running fast.
It comes with several online servers with three types of players and four maps.
he players are very good.
You can test this online game at this webpage.
This is a video with this game build on WebGL from GenoPlays Youtube channel.
It comes with several online servers with three types of players and four maps.
he players are very good.
You can test this online game at this webpage.
This is a video with this game build on WebGL from GenoPlays Youtube channel.
Posted by
Cătălin George Feștilă
Labels:
2020,
3D,
Game,
games,
online,
online game,
shooting game,
venge,
WebGL
vineri, 4 decembrie 2020
Blender 3D : addons from Chris Jones.
Chris Jones make a good job with Blender 3D addons.
You can see on the YouTube channel some example with these addons.
Let's see one example:
You can see on the YouTube channel some example with these addons.
Let's see one example:
joi, 3 decembrie 2020
Tool with S.D.K. for your avatar .
This is a useful tool I discovered on web about avatars feature.
The development team comes with this infos:
We recommend trying Avatar SDK with a desktop/laptop browser. If you want to try Avatar SDK on a mobile phone, you can use the applications for iOS and Android. Also you can look at RemoteFace, our virtual camera for video conferencing that shows your avatar driven by camera and lipsync instead of the usual video feed.
Face capture SDK allows you to create facial animations with a web camera.
A good example to convert a simple 2D photo into 3D object can be found on this demo webpage build with Unity 3D.
You can see a video demo from YouTube:
You can read more on this webpage.
The development team comes with this infos:
We recommend trying Avatar SDK with a desktop/laptop browser. If you want to try Avatar SDK on a mobile phone, you can use the applications for iOS and Android. Also you can look at RemoteFace, our virtual camera for video conferencing that shows your avatar driven by camera and lipsync instead of the usual video feed.
Face capture SDK allows you to create facial animations with a web camera.
A good example to convert a simple 2D photo into 3D object can be found on this demo webpage build with Unity 3D.
You can see a video demo from YouTube:
You can read more on this webpage.
Posted by
Cătălin George Feștilă
Labels:
2020,
2D,
3D,
avatar,
avatars,
online tool,
S.D.K.,
tool,
Unity
miercuri, 25 noiembrie 2020
AI-Based from Two Minute Papers.
An example of effects created using artificial intelligence from Two Minute Papers.
Posted by
Cătălin George Feștilă
Labels:
2020,
2D,
3D,
artificial intelligence,
design,
graphics,
software 3D
sâmbătă, 21 noiembrie 2020
Shadertoy: Build a cross intersection - 001.
Based on this tutorial created by Inigo Quilez I created a new cross intersection shader:
The shader is very simple.
I created a black box and then colored all the areas in the corner of this box with black.
I left a white area to see the cross.
You can see better if you change this line of source code:
The shader is very simple.
I created a black box and then colored all the areas in the corner of this box with black.
I left a white area to see the cross.
You can see better if you change this line of source code:
...into this:p_m = 1.0-p_m/(p_m+0.1);
or this:p_m = 1.0-p_m*10.0/(p_m*10.0+0.1);
The shader can be ru and testd here:joi, 19 noiembrie 2020
News: Cyberpunk 2077 coming to PC !
Cyberpunk 2077 was announced in May 2012.
The first signals about this long-awaited game were from the talented team at Platige Image, here it is:
Cyberpunk 2077 is an upcoming action role-playing video game developed and published by CD PROJEKT RED.
Will this be the future of evolution? Maybe in the games ...
Cyberpunk 2077, an open-world, an action-adventure story from CD PROJEKT RED, coming to PC on December 10th, 2020.
Pre-order here.
The first signals about this long-awaited game were from the talented team at Platige Image, here it is:
Cyberpunk 2077 is an upcoming action role-playing video game developed and published by CD PROJEKT RED.
Will this be the future of evolution? Maybe in the games ...
Cyberpunk 2077, an open-world, an action-adventure story from CD PROJEKT RED, coming to PC on December 10th, 2020.
Pre-order here.
Posted by
Cătălin George Feștilă
Labels:
2020 news,
CD PROJEKT RED,
Cyberpunk 2077,
Game,
games,
news
sâmbătă, 7 noiembrie 2020
Shadertoy: Build a geometric pattern - 001.
In this tutorial I will show you a simple geometric pattern created with the dot, sin and values taken by the mouse.
This example was built using shader toy online editor.
The source basket contains four lines of code.
The last line of source code is the output with data to display.
The other lines of source code are very simple to understand.
The values of a and b are values created by dividing fragCoord to iResolution of window ...
The fragCoord contains the pixel coordinates of the pixel where the shader is being applied.
The sin_dot will compute the sin of dot from a , b and mouse position.
This example was built using shader toy online editor.
The source basket contains four lines of code.
The last line of source code is the output with data to display.
The other lines of source code are very simple to understand.
The values of a and b are values created by dividing fragCoord to iResolution of window ...
The fragCoord contains the pixel coordinates of the pixel where the shader is being applied.
The sin_dot will compute the sin of dot from a , b and mouse position.
Abonați-vă la:
Postări (Atom)