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duminică, 6 ianuarie 2013

Deadlock make with Unity - Linux, Windows , Mac OS

Another game for Linux users : Deadlock.

Also the Windows and OSX users can play this game using the webbrowser and Unity plugin.

Recommended:


- Intel Core-2-Quad 2.4GHz or similar
- 2 Go Ram
- DX9 3D video card such as Nvidia GTX280 or Radeon HD5850 or newer.

You need to have the GLIBCXX_3.4.11 under Linux OS.

sâmbătă, 22 decembrie 2012

The new OpenNI 2.0.0 SDK

OpenNI it's one new organization to promote the compatibility and interoperability of Natural Interaction (NI) devices, middleware and applications PR Newswire.
OpenNI can be used with Windows and Linux, both 32 and 64. About OSX, the OpenNI SDK will come soon.
What is OpenNI SDK?
The OpenNI framework is an open source SDK used for the development of 3D sensing middleware libraries and applications.
Read more about OpenNI : here.

Catzilla the new graphics benchmark .

Catzilla is an OpenGL 4 and Direct3D 11 graphics benchmark for Windows and has been developped by Plastic, a Polish demogroup.

The benchmark uses a parallel graphics engine that takes advantage of multi-core CPUs.

The size of this it's a 500 MB.

This benchmark is in beta phases and working with OpenGL 4.0 and DirectX 9 or 11.

You can try it with all the Windows platform (64-bit and 32-bit) Windows XP, Vista, 7, 8 .

You can download the installer from here.

luni, 17 decembrie 2012

The new 3D game engine NeoAxis Engine version 1.3

NeoAxis Group tells us that its all-purpose 3D game engine NeoAxis Engine was updated to the version 1.3.
Seam the new version received a number of new features along with changed license terms for a Source Edition of the engine.
Now license cost depends on the number of developers as stated below:
  • Personal license (for one developer) - 2895 USD
  • Team license (2-5 developers) - 9800 USD
  • Unlimited license (6 and more developers) - 29500 USD
Read more about this here.

duminică, 16 decembrie 2012

New Blender 2.65

From official website :

The Blender Foundation and online developer community is proud to present Blender 2.65. We focused on making this the most stable release in the 2.6 cycle yet, fixing over 200 bugs.

Fire simulation was added along with many improvements in smoke simulation. In Cycles, motion blur, open shading language and anisotropic shading support was added. For mesh modeling, the bevel tool was much improved, a new symmetrize mesh tool was added, and new Laplacian smooth, decimate, and triangulate modifiers are available.

The new release of Blender 3D version 2.65 it's arrived on December 10th, 2012.

Over 200 bugs have been fixed.

Go and try this wonderful software from here.

miercuri, 28 noiembrie 2012

Source code from Windows 7 and 8: WM_GESTURE , WM_TOUCH , WM_POINTER

This a good news for the developers , Microsoft share source code to make available Touch feature in Windows desktop.

This sample demonstrates how to integrate touch into an application designed for a typical keyboard/mouse paradigm. Functionality has been added for many estures, showing how to map touch interactions to typical mouse interactions along with adding new gesture-only behavior such as two-finger rotate to rotate the truck and two-finger tap to reset it. The sample uses the Windows 7 WM_GESTURE API to provide the touch support and is supported on Windows 7 and Windows 8 with and without a touch screen.

You can get source code and demo to try it.

duminică, 14 octombrie 2012

Blender 3D and the 2012 Suzanne Awards

The Blender Conference Animation Festival shows short films and visualizations reflecting the best creative work done with Blender in the past year. We invite film makers, artists, animators, designers or scientists to submit their work.

The nominations for the 2012 Suzanne Awards have been selected.

See more on the website suzanne.myblender.org.

miercuri, 3 octombrie 2012

Blender 2.64 - the Open Source VFX pipeline

After 3 months of hard working , the new Blender 3D it's ready.

The Blender Foundation and online developer community is proud to present Blender 2.64. This release was targeted at improving Blender for the Mango open movie project, along with integrating branches and patches from the past years.

marți, 2 octombrie 2012

News about OpenMW .

The new open source implementation of the role playing game Morrowind it's come today.

The OpenMW team is proud to announce the release of version 0.18.0! Release packages for Ubuntu are now available via our Launchpad PPA. Release packages for other platforms are available on our Download page. This version introduces a myriad of new features, including Level-Up, Key re-binding, Spell buying, eating ingredients, using Keys to open things, and much more. Read on for the full changelog.

You can read more about this on website.

vineri, 28 septembrie 2012

Tears of Steel - created using Blender 3D software.

A new film program created with Blender 3D.

The movie it's an project funding by Blender Foundation, Netherlands Film Fund, Cinegrid Amsterdam

You can read more about this project here.

Only 34 euro ... see the content of the first DVD here.

Some small problems seem to be for some users.

The team tell us: DVD Sponsors

As usual we will organize a DVD pre-sale campaign, giving everyone the opportunity to get their name mentioned in the main film credit scroll (for those who purchase and pay before the project starts) or in the a special DVD credits scroll (for those who purchase and pay before the film premiere).

Past experience has taught us that such credit is being perceived as very valuable, we will make more efforts to ensure we don’t miss a name this time!

... and the users reply:

Hey guys, I bought two DVD’s and can’t find my name anywhere. Any help?

Read more about these complaints.

luni, 17 septembrie 2012

jPCT is another free 3D engine for Java and Android

jPCT-AE is a port of jPCT to Android (AE is from Android Edition). Like any port it's not just a new renderer for the normal version of jPCT to be more suitable for the Android platform.

Some features :

  • optimized for the Android platform
  • supports OpenGL ES 1.x and 2.0 on Android 1.5 or higher
  • loads 3DS, OBJ, MD2, ASC and serialized files
  • keyframe animations (taken from a MD2-file or self defined)
  • skeletal animations via raft's Bones API
  • shader support via GLSL for OpenGL ES 2.0
  • vertex, ambient, diffuse and specular lighting
  • build-in primitives like cones, cubes, spheres...
  • render to texture
  • texture compression
  • collision detection (ray-polygon, sphere-polygon and ellipsoid-polygon)
  • generates vertex-, face- and tangent normals automatically
  • pixel perfect, geometry based picking
  • transparency and fog effects
  • billboarding
  • lens flares
  • single pass multi texturing using up to 4 texture stages (if hardware supports it)
  • support for VBOs, FBOs and vertex arrays

Screenshots can be view here.

duminică, 9 septembrie 2012

0 A.D. Alpha 11 Kronos

The release of 0 A.D. Alpha 11 Kronos has received. This alpha features new Celtic factions, many improvements to the graphics, functional gates, a new sound system, improved AI and more!

Read here.

duminică, 2 septembrie 2012

Blender Conference 2012

Blender Conference 2012 - it will take three days this year (October 12-13-14, 2012).

The place it's Amsterdam.

Also, the registration fees give access to all events and are including drinks and daily lunch.

Anyway ... All you need is on blender website.