... this source code in FASM will play a hexa file using a window with two buttons, see my comments to deal with 'how to do it' ... :
; sound player example , tested with tada.wav from windows os
; convert wav file with
; tomeko.net/online_tools/file_to_hex.php online tool
; to text from tool , then add 'db ' in the front of Sound.inc text file like this:
; db 0x52, 0x49, 0x46, 0x46,
; this : 0x52, 0x49, 0x46, 0x46, is header for RIFF WAV file format
format PE GUI 4.0
entry start
include 'INCLUDE\win32a.inc'
ID_CAPTION = 101
ID_MESSAGE = 102
ID_ICONERROR = 201
ID_ICONINFORMATION = 202
ID_ICONQUESTION = 203
ID_ICONWARNING = 204
ID_TOPMOST = 301
section '.text' code readable executable
start:
invoke GetModuleHandle,0
invoke DialogBoxParam,eax,37,HWND_DESKTOP,DialogProc,0
invoke ExitProcess,0
proc DialogProc hwnddlg,msg,wparam,lparam
push ebx esi edi
cmp [msg],WM_INITDIALOG
je .wminitdialog
cmp [msg],WM_COMMAND
je .wmcommand
cmp [msg],WM_CLOSE
je .wmclose
xor eax,eax
jmp .finish
.wminitdialog:
jmp .processed
.wmcommand:
cmp [wparam],BN_CLICKED shl 16 + IDCANCEL ; stop
je .player_stop
cmp [wparam],BN_CLICKED shl 16 + IDOK
je .player_play
jmp .processed
.player_stop:
invoke play, NULL, NULL, NULL ; stop
jmp .processed
.player_play:
invoke play, sndFile, NULL, 0x0004 or 0x0001 ; 0x0004 = SND_MEMORY + ASYNC = 0x0001
jmp .processed
.wmclose:
invoke EndDialog,[hwnddlg],0
.processed:
mov eax,1
.finish:
pop edi esi ebx
ret
endp
section '.bss' readable writeable
sndFile :
;db 'Sound.wav',0
include 'Sound.inc';
section '.idata' import data readable writeable
library kernel,'KERNEL32.DLL',\
user,'USER32.DLL',\
winmm,'winmm.dll'
import winmm,\
play, 'PlaySound'
import kernel,\
GetModuleHandle,'GetModuleHandleA',\
ExitProcess,'ExitProcess'
import user,\
DialogBoxParam,'DialogBoxParamA',\
EndDialog,'EndDialog'
section '.rsrc' resource data readable
directory RT_DIALOG,dialogs
resource dialogs,\
37,LANG_ENGLISH+SUBLANG_DEFAULT,demonstration
dialog demonstration,'SoundPlayer / _ (typedef)',70,76,110,30,WS_CAPTION+WS_POPUP+WS_SYSMENU+DS_MODALFRAME
dialogitem 'BUTTON','Play',IDOK,10,10,45,15,WS_VISIBLE
dialogitem 'BUTTON','Stop',IDCANCEL,54,10,45,15,WS_VISIBLE
enddialog